Job Offer

3D Artist

In-house Contract Position

We’re looking for a well-rounded Artist to join our team in London, who will help us take our newest Unity project to the next level. If that sounds like you, then read on.

Your Mission

  • Working with key stakeholders in finding a balance between optimisation and visual appeal
  • Working on and reducing basic 3D models and textures in the game using Unity
  • Collaborate further with a multi-disciplinary team to identify and improve problematic performance areas

The juicy Carrot dangling

  • Competitive salary
  • Flexible and fair working hours
  • A friendly, focused and relaxed working environment
  • Regular social events
  • Fantastic central London based location, 5 minutes from Surrey Quays and 10 from Canada Water stations.

Goes without saying, but we will require

  • A solid understanding of best practices for 3D modelling and lighting, with direct experience working in Max or Maya.
  • At least one completed ‘full life-cycle’ project, from start to finish using Unity.
  • Strong technical knowledge and understanding of platform limitations.
  • Work well within a team and take on board feedback and critique from others.

Bonus Points!

  • Experience working with version control software such as SVN, Perforce or Git.
  • Experience working with task / bug tracking software such as JIRA, Bugzilla, Redmine or Hansoft.
  • Visual creativity and a passion for generating new ideas.
Drop us a line, give us a buzz or just pop in and say hello

We are based in South-East London’s Surrey Quays.

Located along the Thames, our office is a ten minute walk from both Surrey Quays and Canada Water stations which are on the Jubilee line and London Overground lines respectively.

We are well served by multiple bus routes including the 1, 47, 188, 225 and 381. You can also reach us by the Thames Clipper service; we are right by the Greenland stop.