Remote.
Permanent or Contract.
We are very excited to be working on the new open-world multiplayer game using the Dune IP and we are looking for a Level Designer to help us achieve our goals. You will work closely other members of the team to develop Dune on next-generation platforms. You will be working on the gameplay team working on a large-scale survival title set in the Dune universe.

Responsibilities

  • Design, implement and balance cutting-edge game features including player abilities, aim assist/shooter mechanics, RPG progression systems, and more.
  • Work with the systems and gameplay teams to implement entirely new gameplay features as well as adjust and update existing gameplay features.
  • Work directly with other designers, UX, QA, and playtest groups to refine and improve gameplay.
  • Prototype and implement new gameplay content with editor and scripting tools.
  • Work with sound, VFX, and animation to make in-game cause and effect clear to players.
  • Generate and maintain feature and content usage documentation.
  • Additional duties include assisting with content creation for game development and assisting with quality control of all products.

Benefits

  • Fair working hours – We believe in a good work/life balance, so we offer a crunch-free environment
  • Holiday Allowance – We offer 25 days annual leave entitlement, plus all 8 UK bank holidays
  • Annual Salary Review – Every year we will review and consider everyone’s salary for increase
  • Company Pension – Employer contribution matching on the UK government automatic enrolment scheme
  • Continued Learning – We offer free Udemy courses at any experience level, for those wanting to go deeper
  • Quarterly Events – Join us every quarter as we take a load off for a fun event, meal and drinks
  • Project Wrap Parties – It’s important to celebrate the victories, when your project ends you can look forward to a well-deserved meal and drinks
  • Food and Drink – Free tea, coffee, soft drinks and food, all available in our office fridge
  • Central London Location – All of the above is available in our fantastic central London space, only two stops from London Bridge

Requirements

  • 3+ years of Game Design experience, with at least one shipped title.
  • Experience, as a designer and as a player, with online games/titles.
  • General understanding of game engines, technology, and the game development process.
  • Experience developing combat systems, camera systems, and class/role-based gameplay.
  • Experience with scripting including Blueprints or LUA or similar language.
  • Knowledge of the Microsoft product suite (Word, Excel, PowerPoint, etc.)
  • Unrelenting self-motivation and initiative.
  • Outstanding oral and written communication skills.

Bonus Points

  • Experience with general combat design.
  • Experience with console development.
  • Design experience within UE4.
  • Knowledge of Jira/Confluence.
  • A Passion for survival-based games.
  • Ability to rapidly prototype and investigate other options and ideas.
Apply for this position now and come join us!
  • Accepted file types: pdf.

We are based in South-East London’s Surrey Quays.

Located along the Thames, our office is a ten minute walk from both Surrey Quays and Canada Water stations which are on the Jubilee line and London Overground lines respectively.

We are well served by multiple bus routes including the 1, 47, 188, 225 and 381. You can also reach us by the Thames Clipper service; we are right by the Greenland stop.