At Warp, we help developers and publishers bring their games to market by providing porting, co-development and development support throughout the development cycle. We believe in striving to be the best that we can be by cultivating a team-oriented working environment, a culture based on fixing problems rather than assigning blame, and open and honest communication.
Our aim is to be the number one development house for publishers and indie teams alike, with friendly and hassle-free customer service from start to finish. We believe in aiming for the ideal outcome and to us that means the developer getting a conversion that faithfully represents their vision, the publisher receiving it on time and in budget, and us having developed a product that we can be proud of.
Are you a talented developer whose speciality isn’t listed below? We’d love to hear from you anyway!
- We are always on the lookout for skilled software engineers with experience in native C++, Unreal 4, and / or Unity (especially all three!).
- We will also be looking for producers, QA, level designers, and 2D / 3D artists in the near future.
Please send your CV to firstname.lastname@example.org and include a cover letter explaining why you’d like to work with us. Although we always try to respond directly to every application, it is not always possible due to the volume of applications received. We will be in touch if you are selected for an interview.